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Generic Pattern Implementation

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  • Generic programming — is a style of computer programming in which algorithms are written in terms of to be specified later types that are then instantiated when needed for specific types provided as parameters and was pioneered by Ada which appeared in 1983. This… …   Wikipedia

  • Pattern matching — In computer science, pattern matching is the act of checking some sequence of tokens for the presence of the constituents of some pattern. In contrast to pattern recognition, the match usually has to be exact. The patterns generally have the form …   Wikipedia

  • Flyweight pattern — Flyweight is a software design pattern. A flyweight is an object that minimizes memory use by sharing as much data as possible with other similar objects; it is a way to use objects in large numbers when a simple repeated representation would use …   Wikipedia

  • Abstract factory pattern — The abstract factory pattern is a software design pattern that provides a way to encapsulate a group of individual factories that have a common theme. In normal usage, the client software creates a concrete implementation of the abstract factory… …   Wikipedia

  • Multiton pattern — In software engineering, the multiton pattern is a design pattern similar to the singleton, which allows only one instance of a class to be created. The multiton pattern expands on the singleton concept to manage a map of named instances as key… …   Wikipedia

  • Chain-of-responsibility pattern — In Object Oriented Design, the chain of responsibility pattern is a design pattern consisting of a source of command objects and a series of processing objects. Each processing object contains a set of logic that describes the types of command… …   Wikipedia

  • Singleton Pattern — Das Singleton (auch Einzelstück genannt) ist ein in der Softwareentwicklung eingesetztes Entwurfsmuster und gehört zur Kategorie der Erzeugungsmuster (engl. Creational Patterns). Es verhindert, dass von einer Klasse mehr als ein Objekt erzeugt… …   Deutsch Wikipedia

  • Anti-pattern — For the book, see AntiPatterns. In software engineering, an anti pattern (or antipattern) is a pattern that may be commonly used but is ineffective and/or counterproductive in practice.[1][2] The term was coined in 1995 by Andrew Koenig,[3]… …   Wikipedia

  • Curiously recurring template pattern — The curiously recurring template pattern (CRTP) is a C++ idiom in which a class X derives from a class template instantiation using X itself as template argument. The name of this idiom was coined by Jim Coplien,[1] who had observed it in some of …   Wikipedia

  • GPI — Genuine Progress Indicator (Business » General) **** Group 1 Automotive, Inc. (Business » NYSE Symbols) *** Genuine Progress Index (Business » General) *** General Purpose Interface (Computing » Networking) * Guilford Pharmaceuticals, Inc.… …   Abbreviations dictionary

  • Comparison of C Sharp and Java — The correct title of this article is Comparison of C# and Java. The substitution or omission of the # sign is because of technical restrictions. Programming language comparisons General comparison Basic syntax Basic instructions …   Wikipedia

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